Zombie

OVERVIEW: The (normal) Zombie is the result of a Human dying by any reason, whether it be a map hazard, or by the hands of the horde. Zombies are quite unlike the Fatkid; with only 100 Hit Points, Zombies are meant to be Cannon-Fodder that soak up enemy bullets. But make no mistake, a Zombie can still ruin your day.

(PLAYING AS) TIPS: When playing as a normal Zombie, it is in your best interests to keep moving. Standing still makes you an easy target. A Zombie cannot pick up any powerups or weapons, and they have no attacks other than their Sword. However, when attacking in a horde, Zombies make a formidable opponent. Your sword has 75 base damage, and has a x3 multiplier if you hit a Human while he has his knife drawn. This means you can easily take out a human attempting a backstab, which you should do. If you see the Fatkid being stabbed, it's not too late. As long as you kill the attacker before the animation finishes, you will save the Fatkid's life, and have dropped a Human in the process.

(PLAYING AGAINST) TIPS: As a Human, normal Zombies usually aren't much of a threat. Since they have no ranged attacks to speak of, keep your distance, avoid close quarters, and watch your motion tracker to avoid nasty surprises! (If applicable, beware of mutations or effects that remove it!) Avoid using your knife against normals if you can help it, they will deal x3 damage towards you, as discussed previously. It also helps to keep their numbers low, so they cannot build up a horde. Use an RPG (or other explosive) against large groups of them, and pick off stragglers with headshots.